Post-Jam QoL Patch


Hey everyone!
Just a quick heads-up: the jam build remains completely unchanged for UGJ#119 voting. That’s still the official submission, and it’s available in the file list as the JAM VERSION.

That said, after watching a few playthroughs and getting some early feedback, I went ahead and prepared a small post-jam quality-of-life update. Nothing gameplay-changing — just fixes and polish to make the experience a bit smoother for people playing outside the jam context.

What’s new (Post-Jam Version):

These are the only changes included in the post-jam build:

Gameplay & Feel
  • Wave rest scaling tuned so later waves give a bit more breathing room, keeping long runs fair without reducing difficulty.

  • Score brackets like value (max) added to HUD and leaderboard for clearer performance feedback.

Visual / UX
  • HUD flock display simplified — only current sheep shown, with max flock moved into the score bracket.

  • Leaderboard now refreshes in a short 1-second burst right after submission, then settles into a steady 5-second cadence.

Performance / Web
  • HTTPRequest timeout increased from 5s → 15s to prevent false “offline” errors on HTML5 builds.

  • Leaderboard burst fetches capped to just the first few seconds post-run to avoid unnecessary network load.

Technical / Code Quality
  • Improved GameDirector → HUD communication: HUD listens for leaderboard_updated instead of polling.

  • CRT toggle logic moved into a lightweight script on the root world scene for clarity and maintainability.

  • Added documentation updates for version differences (the file you’re reading now)

Important:

The jam build is still available and clearly labeled.

If you’ve already voted, feel free to try the improved build — it’s uploaded right below as POST-JAM VERSION (HTML + Windows).

Thanks again to everyone playing, voting, and leaving feedback.
Hope the dog treats you well, and may your flock survive a little longer each run. 🐑🐕

Files

sheep_sheep_v1.1_web_POSTJAM.zip Play in browser
21 hours ago
sheep_sheep_v1.1_windows_POSTJAM.zip 43 MB
21 hours ago
sheep_sheep_windows_v1.0_JAMSUBMISSION.zip 43 MB
21 hours ago

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